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Line in 3D (parametric form):
\[ \mathbf{r}(t) = \mathbf{P_0} + t\mathbf{v} = (x_0, y_0, z_0) + t(l, m, n) \]where \((l, m, n)\) are the direction numbers of the line.
Plane \( P \) equation:
\[ ax + by + cz = d \]Intersection point: Substitute line into plane equation and solve for \(t\):
\[ t = \frac{d - (ax_0 + by_0 + cz_0)}{a\cdot l + b\cdot m + c\cdot n} \] \[ \text{Intersection point: } (x_0 + t\cdot l,\; y_0 + t\cdot m,\; z_0 + t\cdot n) \]Angle between line and plane:
\[ \phi = \arcsin\left(\frac{|a\cdot l + b\cdot m + c\cdot n|}{\sqrt{a^2+b^2+c^2}\sqrt{l^2+m^2+n^2}}\right) \]where \(\phi\) is the angle between the line and its projection onto the plane.
Angle between line and normal to plane P: \(\theta = 90° - \phi\)
plane-line-intersection-angle.gifFind the intersection point and angle between a line and a plane in 3D space
Note: \(\phi + \theta = 90°\)